Exile on Drochtrèdia

Underwater Spelunking

Kaltharax walks into the Driftwood Inn. After ordering a drink at the bar, he turns to some of the other patrons and says, “Come, friends! Listen to a tale of greatness!” While several of the other drinkers seen intrigued be this announcement, most turn away in annoyance. Undeterred, Kaltharax continues.

“It all began at Kerrhylon the Mighty’s homestead. Her, Captain Stor Lingo, the intrepid Merpip, the brave young Mordecai Brown, and myself, Kaltharax the Magnificent, set out to explore an underwater cave system that had been found a few months ago. While Kerrhylon doubted Mordecai’s abilities, I was sure that he had a great destiny to fulfil.

“After an uneventful trip to the river, we came upon the cave. The entrance was below water because a beaver had built a dam just downstream. While the rest of us discussed our options, Merpip brave went into the beaver dam, and found that Droctradian beavers are quite large creatures! This one had a litter of kits, so we knew that destroying the dam was not an option.

“At this point it was decided that Kerrhylon would swim ahead into the caves. She found three passages: the first contained overturned book shelves with moldy books. The second, giant spiderwebs that blocked the entrance! When she explored the third, however, she encountered a slime creature that tried to eat her! Only her quickness saved her, as she was able to escape back down the passage were the creature was too large to follow.

“Kerrhylon reemerged from the cave and told us of her findings. We all then ventured into the cave and went to the room with the books. The room was of unnatural construction, as if it had appeared there from somewhere else. The stonework there was very smooth, unlike the rest of the caves. While we were there we examined the books. Most were destroyed beyond recognition, but a few were still readable. They were primers for several different languages. There was a tunnel on the other side of the room that lead to a small chamber. Inside was the dried-out husk of a basilisk! What the creature was doing here before it died none of us knew.

“We then decided to venture into the room with the spider webs. We we all reached the room, I cleared us a path with a mighty gout of fire! It was at that moment that some sort of squid-like creature dropped from the ceiling right on Kerrylon’s head! As fought it off, suddenly it was enveloped in a shroud of darkness. Two more dropped down; I count one on my shield, but Merpip had on land on his head as well. It was at this moment that Mordecai showed his greatness. He bravely leaped into the darkness surrounding Merpip, and with a single mighty blow struck down the creature!

“After finishing off the other two, we ventured further into the cave. There we encounter a rock monster of some kind. They said it was from the plane of Earth. The creature was eating gems out of geodes it found here in this chamber. Captain Stor was able to converse with the creature with the aid of the books we found. It told us that the spider traveled through dimensions, and that the creature wanted our help to catch it so the creature could catch a ride with the spider to another plane. We agreed to help it.

“Mordecai, in a show of great bravery, went over to the web and pretended to be caught in it, so as to lure the spider into out plane. It took the bait and appeared out of nowhere and attacked us! We were ready for it and Karrhylon lassoed it as Stor threw a grappling hook at it. We held it as the rock monster climbed under the spider and held on as it blinked out. Unfortunately, Stor was too close to the spider and was pulled along with it!

“As Stor tried to cling onto the spider in the hope that it would go back, it turned and attacked him! Stor was faced with an impossible dilemma: his only was home was trying to kill him! It was at this moment that Mordecai noticed that as the spider moved on the other plane, it rustled its webs here on ours. He came up with a brilliant plan. He and I ran toward the web trying to lure the spider back. It worked! The spider came back, and it brought Stor back with it! This time, when we drove the spider back to the other dimension, all of us stayed on our own dimension.

“As we were preparing to leave, we discovered a magic scroll in one of the books, and a magic ring inside the throat of the basilisk. The creature was too dried up to be able to collect anything of use from its corpse.

“Mordecai ended this adventure with an incredible back flip”, Kaltharax proclaims as he concludes his tale.

Waterfall Wonders
A Keep Lost

Date: Unknown

Something is wrong…very wrong. While we have all survived the trip up and over the water fall on the Blainsport River, I am ill with fatigue and weakness. As soon as we make port at the Landing I shall go to the clinic. Gil suggests the Consortium and Peren the Advocates. Maybe someone will know what to do. I fear falling into the Etherial Plane while fighting the Fey Spider has split my soul in two.

As for the expedition, we have mostly terrible news. The Feywatch was occupied by evil forces from hell including ogres and bearded devils. Our battle flag no longer flies over the tower. I also suspect yet another hag is present, possibly named Annie. Both Merpip and I are greatly distressed by this loss and can only blame Captain Quinston for failing to garrison the fortress. Valen seemed disturbed at such evil forces and wished strongly to retake the Keep but no good plan seemed to take form.

We met with the Fey creature McGrogan. He seems aloof to the new occupiers. Something seems off though almost as if he is complacent or aiding these forces. He did remind us that Billy has a date with the Moon king.

After killing two ogres, one by a brilliant longbow shot by Peren, we chose not to engage the Keep forces and instead approached the Waterfall. It was four or so days from Blainsport. Behind the waterfall was found not a dragon, but instead, a riddle of a poem warning travelers. All of us pondered meanings of this poem.

To avoid the first obstacle, Gil hoisted us over the cliffs. We marched onwards to a bridge guarded by a troll demanding payment. Gil fooled him with a piece of coral after my grease spell failed.

We then encountered the ladies, one a redhead and one a brunette. Two nearly naked damsels blocked our path sealed in invisible fields of force. We knew one could be a friend but not whom it was. After numerous questions I realized we could determine a liar by asking if they were attracted to me. One said no and the other yes. Clearly we knew who was lying. Peren released the darker haired of the two and she quickly changed into a winged creature clad in leather who thanked us for setting her free. The redhead simply vanished.

We marched on until dark where we found a small cave and a skull. Another riddle was etched here. It referred to a highwayman and someone named Flain. I don’t understand its meaning. Again my sleep was interrupted and I feared my death would be soon.

In the morn we tied ourselves together and nearly lost Merpip in a gust of wind. We did survive despite my clumsy knotwork and poor reactions.

Next we came upon a swamp with water dripping out of rock. I tasted it with regret as it was water mixed with oil. We took a flask of it based upon our reading of the first riddle. Thankfully it may have saved my life by doing so.

Crossing the swamp, a mass of entangled vines and debris attacked. It seemed immune to most of our efforts but finally Peren landed another spectacular shot and bubbles were all that remained.

My health remained perilous so I asked the party to hurry. We found a hill with a tree named Stoop. After providing the oil water from the swamp to this creature, Peren learned it was cursed to kill any that touched its sap. We have returned samples of this poison. The tree told us about the land beyond but to use the water below to get back to the waterfall. Gil very much wished to continue but we ran low on supplies and I had become a burden to the mission.

We rested one more night and I expected not too last. Strangely, as my nightmares returned, a winged figure guarded my soul. This fiendish woman which we had freed earlier claimed me as hers and fought ghostly figures away. I rested well the rest of the night protected by my lady of darkness but my constitution appears permanently withered.

We found the Feywatch deserted when we returned but Gil’s loyal owl noticed an invisible presence so we fled. The Feywatch is lost. Another hag may be after us. Something evil lurks in the tower. Beware all who travel in the area and may my existence be saved by Gozreh or my new fiendish friend.

Captain S.L.

New Hooks:

  • Retake the Keep
  • Finish the puzzle run up stream into the wilderness
The Second Obelisk
Also with Dragons

Tahli Karan
25th of Desnus
Notes from the Grey Hills

Aiden Montyouc, Gilvaldellin (Gil), Caeladyn, Peren, and myself travelled with Captain Von Blitz once again to Fort Dawnbreak with the hope of checking in with the fort’s progress, and finding the second obelisk to clear another patch of fog.

The fort has been coming along well for the amount of men they have. The women and children have taken up farming, and the men are training and building defenses. They are in desperate need of stone, wood, and people. We spoke to a man named Devin from Mariner’s Landing who seems to be the leader of the fort. He informed us small ghoul scouting parties have been frequently spotted, so we set a trap for one to interrogate.

We set up a false camp outside the fort and waited for ghouls to arrive. There was a group of 5 with two 2-headed wolves alongside. We dispatched all but one and interrogated it. It informed us of the following:
1. The 2nd obelisk was a half day’s journey on the road past the turn for Wyrmroost.
2. The ghouls were building up defenses just past the fog. There was a fort that was plotting to destroy Ft. Dawnbreak once they were ready.
3. The ghouls live in the Catacombs underground. This is where they are made, and there is an entrance somewhere in the Capital. He made it sound like these catacombs were immense, nearly 5 times the size of the grey hills. Whether that is in depth or not we are not sure.

After interrogations, Aiden decided for the rest of us that it would not be smart to let this ghoul live. We slept, and set on towards the fog in the morning. About midday a black dot in the sky was spotted. It was moving quickly….VERY quickly. We dove out of the way and in front of us landed a black dragon, slightly larger than Willowbite. “Give me one to eat and I will let the rest go” it offered. Terrified we approached and raved to it of it’s majesty. Aiden offered up a coin taken from another dragon’s hoard which it took, significantly wounding Aiden with just it’s reaching grasp. His name was Sorthan the Black, the Corrosive and Majestic. After a long time of praising this terrifying beast, we mentioned the ghouls just beyond the fog, and managed to begin to convince it to let us witness it’s majesty in action while it destroys the ghoul’s fort. Final persuasions were shaky, but with the team’s combined effort we managed to convince it to let us witness it’s destruction without eating us.

We set on towards the fog with the dragon flying high above us. When we found the fort….it was chaos. The dragon wreaked acidic havoc and pain on the fortress and it was a horrible and traumatizing sight to behold. We found some human peasants running about and managed to get a dozen to escape the devastation and make it to Fort Dawnbreak. Terrified for our own lives, we slipped away into the fog while the chaos ensued.

Another day’s journey and we made it to the second Obelisk. This one had a cavern underground we needed to dig to discover. It was a cave with a few different levels to it. On the second level we fought an Earthen type elemental which summoned two others just like it. When we broke it’s concentration, these two dissipated and it was just the main elemental to fight. We killed it without too much issue and made our way down to the third level.

On this level we found the bottom of the obelisk with a large stone surrounding it with four corners protruding out, ivory veins running in and out of the nearly polished stone. From previous experiences we figured we ought to destroy these stones, so we got to hitting. Unsurprisingly, a mountainous mound of moving boulders rose up and the fight was on. It was a slow fight, but eventually we found destroying the corners of the stone uncovered a bright green gem which dealt great damage to the mountainous elemental. We had two of the four gems destroyed when the elemental grabbed Peren and shoved him inside of itself, suffocating and beating him. A good while seemed to pass and we thought we may have lost him forever, when suddenly a tree pushed his way out with a great shove and toppled to the ground, freed at last.

The remaining stones were destroyed and the elemental fell to the ground. We relaxed thinking the fight was over, when suddenly the ground started to shake violently. The cave was collapsing over our heads. We sprinted to the top, nearly getting thrown off a collapsing ramp, but with just a minute to spare we all managed to get to the surface to find a cleaner air. The fog was dispersing and the ridge Wyrmroost sits on came into view in the distance. Our mission was successful.

Eastern Island Exploration
Island Description & Jornal Entry

The Eastern Island: (soon to be named)
Explored and mapped by: Captain Stor Lingo
Kaumuali’i, Lord of the Ocean
Gil, Renowned Wizard
Merpip, Landowner
Tahli, Necromancer

The island is oblong in shape running roughly east-west with a dock and tower on the westernmost shore. The tower is made of a light stone and has a curved window bulging out of it pointing west. We hypothesize, due to the concave roof with a hole in the center, that it is designed to catch and hold rainwater. From the tower a path goes north and south around the edge of the island. The southern path is collapsed at a small bay and is impossible to traverse without a 20 foot bridge. The northern path wraps all the way around the island to join up with the southern one at the gap. In all, the loop is about 3 miles of fairly easy terrain. Behind the tower is a currently dormant volcano with rather sheer sides. The volcano nearly splits the island in two, it’s sides reaching down to the water’s edge. To the east of the volcano are hills decreasing in size from the volcano to the shore where there is a small abandoned settlement we estimate to be more than 100 years old. Besides the tower and dock these are the only buildings on the island. The village is in a small depression which is filled with about 1 foot of water and the few buildings still standing are rotting on stilts raised above the water. The location of this village and it being the only one on the island sparked some discussion among us, and further study may be required to determine why it lies in such an inhospitable area. The area between the village and the volcano is a fairly dense tropical forest full of birds but devoid of spiders and monkeys. The waters surrounding the island are very deep and appear to be infested with some kind of human-fish creatures called not-sahuagin. These creatures are very dangerous and hostile, they can speak common, and some appear as humans. Be cautious when approaching anyone on the island, do not travel alone near the water, and do not leave ships unguarded.

Witch Hunt


Dear Diary,

Captain Lingo has put together a crew to investigate the conch shell near the pool of false wealth to help make the waterway between Mariner’s Landing and New Blainsport safer. He asked me to come along to offer guidance on magical matters, to which I happily agreed. I have been wanting a chance to test my skills against another spellcaster and I have some ideas regarding the pool, making that safer to study would be in my best interest.


Dear Diary,

I write this on my first of two watches for the evening. Nerves are wearing thin and I do not know what dangers the night holds. We found an abandoned homestead with some unusual tracks around it. Large webbed foot, three toes. I really should brush up on my biology. The druids, Billy and Caedalyn, were at a loss as well, so I didn’t feel so bad. Naivara looked around the homestead and said the area was clear, but as we looked around large thunderheads started to form in the distance. In hindsight I can tell this was unusually rapid, but we decided to hunker down in the house to weather the storm. Stor was very prepared for this outing and we arranged barricades of wooden spikes around the door and windows, just in case something tried to make its way in. Caeladyn and Saila returned and informed us that they were being followed by a gaunt figure that had managed to stay in their peripheral vision. We decided to take some additional precautions and made an illusory door to fill the empty doorway after everyone had returned. That was when Caeladyn saw the creature out the window. She panicked and scurried away while we all braced for an attack, but nothing came. Moments after, a half rotten fish dropped down the chimney leaving a terrible stench that I quickly masked with some prestidigitation. The storm has reached its full height, the ceiling groans in protest to the wind, but it should hold. We have doubled the watch, and I have two shifts since I do not sleep.


Dear Diary,

We survived the night to find a ring of dead and half rotten fish, eels, and vipers surrounding the house, which I have decided to name the Stormward Estate. From there we proceeded to the conch, knowing that the hag was well aware of our presence. The conch has an entryway about 20 feet tall and is possibly 120 feet at its fullest height, it would make an impressive calling horn. Upon approaching the entrance, we were beset by a few hundred rats, in swarming mentality. Naivara and Billy held them at bay while Stor, Caedalyn, and I struck at them with spells and arrows. From there, I sent Saila into the conch under the protection of an invisibility spell. We determined it was safe to enter, and sacrificed about 15 or so of the poles Stor had brought along disarming shark jaws enchanted to serve as a sort of hunting trap. As it turns out, the hag, Granny Jetsam, decided to abandon her conch. We found a message scratched into the wall that read…

“Nice of you to finally drop in
Hate to rob you of your your shoppin’
but you invaders just aren’t stoppin’
so Granny Jetsam’s gone-a-hoppin’”

She was even courteous enough to include the necessary apostrophes when leaving off the last letter of the words.

Despite her cleaning, we did manage to find a few items of note after sneaking past a few Myconids and opening a locked chest. After examining her “garden” of various fungi and the oven she seems to use as the crucible for her work, I have concluded that Granny Jetsam has been arming bullywugs with various fungal weapons and inciting them to attack New Blainsport. She has also been cooking up a few terrors. I am not entirely sure of what nature, but she has some sort of creature lurking about. The shark jaws later rearranged themselves into a sort of shark jaw construct, like a tooth skeleton golem, could it be more of something like that? The only remaining clue we have was a partially damaged piece of paper that seemed to have the letters “ERHOB”. I am unsure if that is the beginning, middle, or end of the word, as the page was burned partially. I must think more on this, as Granny Jetsam is clearly a foe to be reckoned with.

Enter the dragon('s lair)

From the Journal of Duke Aiden Montyouc

24th of Gozran

After returning victorious from the grey hills Tahli, Mac, and I took a moment to celebrate our small victory. After a few rounds of beverages Peren and Brennus came to join us so that we could plan out our next mission. I am concerned about Mac’s commitment, everytime someone mentions the green dragon I see her eyes glaze over and a look of dread come across her face. We get a general semblance of a plan and prepare to head out at first light. We load up our provisions and stock up on anti-toxin from flate who was very irate that we give him any notice and bought almost all of his stock.

25th – 29th of Gozran

We hit the road at first light heading to Ed’s farm, day was very uneventful aside from watching peren fail to spear any fish as we all “enjoyed” our dried rations around a fire.
The next day was more of the same until once again as with yesterday our ranger who in the past was so reliable with finding food in nature failed to find anything. He kept repeating that all of the berries he knew were safe were “out of season” right now, we all nod along but im beginning to worry about him.
Perhaps it is my hubris but the monotony of safely traveling along this road is beginning to wear on me. I believe that Drochtredia is beginning to make me crazy when safe travel makes me more paranoid than being attacked on the road. We were so excited as we watched from afar as peren snuck up on a small pig, we could almost smell the bacon, but just as he was about to strike with his bow we heard him mutter something a look down at his belt. As he did the pig took off and tried as he might peren just could not hit the beast. I am worried that our encounters the past few weeks have begun to affect his mental state.
I must say I was skeptical at first but Peren’s ability to fish was finally proven today and he speared two nice sized bass in one fell swoop, ever the performer and after watching his less successful attempts our gladiator friend Brennus managed to spear one on his first try. Peren was less than amused…
After my last trip here I never thought I would say this but ed’s place was a wonderful sight after the true boredom of safe travel. After speaking with ed we threw Tinker, the faerie dragon, some chicken and began our trek into the forest.

29th of Gozran

I truly despise this place….. We ventured along the road for some time until our ranger decided to step on a tree root that woke the tree from its slumber. Recognizing it not to be a blighted creature we chose instead to take flight and out run the creature till it got tired of chasing us. The remainder of the day went well, we camped on the road to avoid any other creature but one thing is bothering me. I kept catching our ranger talking to his belt, he is truly an odd one.

30th of Gozran

Today a strange thing happened, while we were making our way towards the temple we heard the cries of a pers…a thing in need of help. It took the form of a boy and a dog carrying something of great power and kept shouting “help, its right behind me, its coming.” we felt the earth shake beneath our feet. I prepped my gauntlet and rapier while brennus formed up at the front with his shield and spear but almost as soon as this appeared to us all it had vanished. I am worried that the forest might all be driving us mad, we chose not to speak of this over dinner to keep up morale.

Journal of mac woodfleet

1st – ??? of Desnus

We shouldn’t be alive. Not all of us, or maybe any of us. Looking around at my companions scattered through this broken church as we lick our wounds we certainly don’t look fortunate. This is twice now I’ve survived certain death from that dragon. The first time I was saved by Odin, this time we were saved through bravery, sacrifice, and no small amount of luck.
As soon as we found those kobolds outside of The Barrow temple we should have turned back. They should have…. No, ‘I’ should have listened to myself. The others didn’t know any better. I got so panicked when we found out their lord Willowbite was the dragon that I blasted Aiden and tried to run, but they held me back. And I didn’t want to be in the forest alone. Then that Kobold left with the Adder Staff and the next day as soon as I showed my face the dragon appeared. I was frozen in terror. Words which usually flow out of my mouth stuck and tumbled like broken glass. We were stuck then. If we left, Willowblight would follow us and strike when it pleased. If we stayed in the barrow we would be surrounded by it servants and it could open the barrow with the staff. The only option seemed to bring the fight to it, and Aiden was very convincing that we could do it.
We made our way to the dragon’s lair and things happened very quickly. Psalme got caught in a net and around the other corner was the dragon’s lair. We were immune to the dragons poison thanks to the tablecloth, so it ran off and we went to fighting the kobolds. It snuck up behind us while we were split, but we managed to fight it off again. It ran away through the waterfall, and in our great pride we decided to stay and mop up after a rest. That was our biggest mistake. For all we knew the dragon was panicked and injured, it wouldn’t have followed us. So while we got our rest, so did it. When we found the captive green faith druid Fea’lor we didn’t question his promises that just through that door we’d find fabulous treasurers. All we needed to do was insert my lute. And then our hope came crashing down along with the dragon that descended behind us and the wall that sealed off my lute and broke my hand, as instead kobolds were revealed behind the door. That lute was something that made me special and now its gone.
Brennus and Peren fought valiantly while Tahli and I did was we could from around the corner but there was no winning that fight. Aiden had tried his bravado and it nearly killed him. We tried to run but we couldn’t get away. Brennis saw this and in a heroic act stood in the way of Willowblight to give us the time to get away. It’s one thing to die to a great beast, but it’s another thing altogether to knowingly choose death so other can live. There wasn’t much I could do with my lute gone and hand broken, but I couldn’t just leave him without trying. I grabbed a handful of sand from the river bottom and used all the magic I had left on a sleep spell, and by some miracle it worked. Brennis didn’t have to die. Kobolds were all around the river bank outside the cave and it was only a minute before the beast awoke with a roar, but the river was carrying us quickly downstream.
As terrified as I was (and still am) of that dragon and as much as we lost that day, it was good that I got to face Willowblight again. Seeing the bravery of Aiden, Perrin, and Brennis in the face of the beast was inspiring. We should have turned back many times, but we had managed to enter that dragons lair, kill his followers, injury him gravely, and come out of it alive. That is no small victory, and one that neither I nor Willowblight won’t soon forget. Soon, once we are a bit more powerful and more prepared, we will fight that dragon again, and then I swear to all the Aesir that we will not run and he will not get away.

Something about that cave had me worried though. Those Kobolds had been doing a lot of digging lately. While that trap seemed to be designed specifically for me, my ego’s not big enough that I think all of it was. And Willowblight had some sort of stone white necklace on. It knew we were coming, it knew about the weapons of the forest, and it seemed to resist one of my spells. Maybe it’s the Blightmaster, but at the very least Willowblight is working towards something more than we understand.

The Journal of Aiden Montyouc

??? of Desuns

I do not know what day it is, I am grateful that Ed put us up in this old halfling church but one thing is certain I MUST retrieve that letter. I managed to retrieve the ring I had placed in the wax envelope while Mac wasn’t paying attention but I wasn’t able to get it all, the blasted envelope fell apart with the letter mostly intact. I only gave her that blasted thing because I was sure I would meet the cold embrace of death in that place and I could not stand the idea of dying in such an undignified manner….I will carry on with my mission but retrieving that letter, before everyone in mariners landing knows my secret, must remain at the forefront of my mind.

Lightbringers in the fog

Have you ever heard the story of how we saved hundreds of slaves from the ghouls and brouight the first light of day to that blighted land?

It all started when a young sorceror with ashen hair heard about the scouting mission that had taken place from the lighthouse and into the gray hills. As excited as Tahli was to help the poor slaves of the fog, she was very eager to meet the ghouls head on. Aiden said he wanted nothing more than to help ‘his people’ there, and along with Azoth and Merpip our team was set. We knew that even if we were to succeed we would need a lot of help, so with Azoths advice we informed the captain of our goals. Once we had secured the slaves we would send a messenger pidgeon to let the ships know to launch. We’d have our backup, but dont you forget that it’d take over a week to cross the Godsmouth Gulf. An extra week to hold out alone behind enemy lines.

We landed at the lighthouse on the end of the peninsula and from the maps I had made earlier we made our way through the fog towards the giant obelisk. We couldnt tell anything from it the last time we were there, but we knew there was something more and I hoped that this group would be more successful. The fog was as oppresive as ever, and once we got to the obelisk Tahli bottled some of the fog for study later. We could tell the tower went up 100 feet and was surrounded by a circle of obsidian boulders. Using his flame gauntlet Aiden was able to melt one of them and thats when the real trouble started.

The ground shook and from the deeps below living rock began to attack us. It looked like a giant torso that moved through the earth as easily as if it were water. Its speed and ferocity were amazing and fighting it was futile. We found its weakness though when we found the source of its power. each time we destroyed an obsidian boulder it would shake and howl in pain, each time being more effective than the last. And when the elemental creature finally fell the magic of the fog fell along with it. For the first time in hundreds of years, the sun shone on the peninsula again.

Now we could see everything around us. The land was pale and dead from the lack of sunlight. And even more sobering was that just a few minutes away from the obelisk we found the remains of a great beast. Its ribs were over 60 feet wide and age had bleached them as white as snow. It was the skeleton of a great Hullabaloo ox, and we didnt want to stick around long enough to find out what managed to kill such a great beast, even if it had been centuries ago. As quick as we could we made our way westward towards Wyrmroost. Our last trip had stirred up so much chaos there, and with the fog disappearing on the peninsula we didnt know what to expect. Through the dragons teeth mountains the fog rose again. it seemed that the obelisk was only one of many, which would need to be destroyed light could truly shine again.

Under the cover of fog we snuck our way into Wyrmroost, as we didnt know if the people there were friends or foes. As dismal of a sight as it was before in many ways it was worse now. We could see that the people were starving and injured. Once we had killed Duke Nerond they had risen up and seized their chances. Even after all those generations, they still had some spirit left in them. Maybe it was the help of the Realtra gods of their ancestors. Whatever it was they had managed to hold the ghouls inside of their castle, couldnt sweep them out yet. With a ghoul army approaching and nowhere for them to go it seemed to only be a matter of time before the end came to their revolution.

We were able to save the day with a clever and carefully executed plan in which Azoth and Aiden distracted one of the guards and the rest of us battered down the gate. With that access point available we called to the rest of the slave folk and cleared out the castle. Try as we might the guards would not back down, as the ghouls were the only thing offering them a life after death. But that is not real life, that perversion of malice and inequity that was the ghouls. That was not a life worth living.

We needed to stay ahead of the invading forces, so we rushed all the remaining slaves out of town and into the light as fast as we could. The light would make the ghouls weak, but it wouldn’t stop them. We gathered ourselves at the far lighthouse and began building what fortifications we could. Word had been sent for our reinforcements, but a much larger war was just over the horizon and through the mist, and while these slaves were untrained and ill equiped they have a warrior spirit. They had their freedom and sunshine now, and I pity any ghoul that tried to take it away from them again.

The Assassination of Duke Nerond

What follows is a collection of accounts I have assembled to more accurately detail what I suspect is an event we shall see the effects of for years to come. Whether our actions were foolhardy, craven, or noble, and the moral implications surrounding such matters, I will leave for you to decide. Hindsight offers a perspective more keen than any crystal or lens.
- Gilvaldellin, Wizard

Log For the Sailing Vessel Skithblathnir
Captain Stor Lingo in Command

Date: 6th of the month Gozran

Departed Mariner’s Landing early morning with 10 crew, 4 passengers, and 2 birds. No cargo. Mission to explore a lighthouse off the eastern peninsula and then hit and run attack on the alleged Ghoul Empire in the North. Crew well equipped and morale excellent. 1 gold bonus provided per man.

Passengers: Mac Woodfleet, Peren, Gilvaldellin, and Aiden Montyouc (crew warned to secure valuables),

Good to see Wizard Gilvaldellin again after so long an absence. Showed him crossbow and how the mending is still holding up.

No issues at sea.

Date: 7th of month Gozran

Seas calm.

Date: 8th of month Gozran

Fog setting in; hard to see coast line. Compass keeping us off the shoreline. 90 degrees East and Steady

Date: 9th of month Gozran

The fog is thick on the coast. Depressing land.

Date: 10 of month Gozran

Crew bored but doing well. Saw lighthouse on the coastline. Continuing Eastward.

Date: 11 of month Gozran

Lighthouse spotted. Old stone cut pier in good condition. Docking executed well by crew. Structure is unique and not like other lighthouses seen before. Strange reflections near the top of structure. Stairs leading up the Cliffside. Crew ordered to remain with ship. Passengers disembarking to investigate.

Date: 12 of month Gozran

Close call yesterday for Master Gilvaldellin and myself. A water trap sent him falling back into the sea and we had to pull him up. I was trapped by some sort of lizard statue holding a trident. Had to jump onto Aiden to survive. Mac attacked by seagulls. Sailing west to land in Ghoul territory.

Date: 13 of month Gozran

Landed near lighthouse in the fog. Command turned over to First Mate Fimak. Crew promised 2 GP bonus upon safely returning in 4 days time to extract landing party. Captain Stor Lingo out.

Date: 14th

Captain departed to shore. Rowed back to lighthouse.

Date: 15th

Whale spotted.

Date: 16th

Message via bird. Signed Captain Lingo with orders to delay by four more days. Sent note affirmative via bird. Food supply dwindling.

Date: 17th

Caught some fish.

Date: 18th

Crew member feared lost at sea. Found in Captain’s quarters. 10 lashes administered.

Date: 20th???

Sailed for pick up. Out of smoke.

Date: 21st?? of Gozran

Command returned to Captain Stor Lingo. Crew did well. Commendation to First Mate for keeping crew mostly out of trouble. Bonus paid. They say we stink pretty bad. Heading back to Mariner’s Landing at full speed. Low on food. Translation of Ghoul books going slowly due to hunger and thirst..

Date: 24th?? of Gozran

Returned Mariner’s Landing and heading to bathhouse and then Driftwood for large meal. Almost had to eat the birds. Passengers disembarked with gems, captured armor, and some books.

No casualties. No damage to Skithblathnir.

From the journal of Gilvaldellin, wizard.


Dear Diary,

Mac has been talking for days about getting “the sneakiest people” in Mariner’s Landing to go, in her own words, “cause chaos” in the Derakul capitol. Firstly, I don’t know what she could possibly mean by that, is she implying I’m some ruffian? Those days are well behind me! Secondly, chaos is a horrible plan, basically by definition. I really think we need something more refined for our modus operandi.


Dear Diary,

Captain Stor agreed that we needed more of a plan, and since we’re taking his ship, I think his vote counts more than mine. We’ve gone through several maps, the plan is to hit the island off the coast of the hills first and see about that third lighthouse. Securing that gives us a staging point, and possibly funds in the form of a bowl of elemental command to help pay for the expedition. From there, we’ll venture across the channel and land at the bay by the second lighthouse. From there, we’ll venture into the dutchy of Duke Nerond and see what can be done from there, I believe the focus is on reconnaissance.


Dear Diary,

Everything is in motion, we depart tomorrow.


Dear Diary,

Looks like we are supposed to stow our valuables. I have asked Saila to fiercely peck at anyone who touches my books or alchemy supplies! Captain Stor showed me his crossbow, the string I mended seems to be holding up well. That spell has gotten me through some rough days.


Dear Diary,

These last few days have been fantastic. I’ve had so much time to read and practice my primordial. Saila has been a little bit restless though. Apparently a side benefit of a folding ship is that it doesn’t tend to accumulate rats, I imagine they’d just pop out whenever you folded up the boat. Unfortunately, that’s largely what she does to pass the time when sailing. I offered to change her into an octopus and let her swim around, but she seemed very offended by the suggestion. She still hasn’t quite forgiven me for the spider incident. She’s trying her hand at hunting seagulls.


Dear Diary,

Saila has learned the difference between an albatross and a gull. Apparently the sailors believe that an albatross will ward away “bad magic” and such. They were rather cross at Saila chasing one. Ridiculous. We saw the lighthouse, and should be landing tomorrow. I am eager to have a reprieve.


Dear Diary,

This lighthouse is very different from the other two. Firstly, it was trapped, and I was subjected to a most undignified fall. Thankfully, the water didn’t damage my tome or any of my scrolls. Secondly, there is a complex structure at the top, which I believe amplifies the powers of an enchanted trident, guarded by an animated statue of some kind of sea dragon. I should tell Kau about this.


Dear Diary,

We crossed the channel and landed today, I forgot how quiet the grey hills could be. Truly this is a cursed land. Perhaps it just needs a few albatross to fix it.


Dear Diary,

We had a chance to closely observe the black dragon obelisk today. It is clearly magical in nature, though I was able to confirm that with a basic divination. The obelisk itself is about sixty feet square at the base and possibly a little more than one hundred feet tall, though difficult to say for certain. More interestingly however, it is surrounded by a ring of stones I advised the party not to break. In the arcane arts, a circle serves two purposes, keeping something out, or keeping something in, and I am definitely not interested in trying to break such an ancient construction without some more information.


Dear Diary,

We found Abel’s farm. I am glad to see he is still doing well, though he seems more paranoid than last time. I think my associates unnerved him somewhat. We sent Saila off with a letter to the crew of Skithblathnir to delay four more days.

Addendum: We were beset by what seems to be a courtier in the court of Duke Nerond. The subsequent interview with the ghoul Nadar, now deceased, was quite enlightening. We now know that the family Liadom rules the Derakul empire, and that they are served by grand dukes, who are served by dukes. There is a grand duke Carric, served by dukes Nerond and Olsten. We also learned that Nerond’s dutchy, Wyrmroost, is short on personnel due to the baybridge conflict, and that Arjhan is the captain of the Wyrmroost guard. It would seem we picked an ideal location for some scouting. The Derakul seems to be either in or under the mountains, there’s definitely more to be learned, but unfortunately Nadar came down with a severe case of out existing his usefulness. None will mourn his passing.


Dear Diary,

I don’t know what I expected to happen, but tyrannicide wasn’t on the list. Duke Nerond is dead. We entered Wyrmroost in disguise, using garb we took from Nadar and his retainers. A little makeup and some cantrips, and we were easily able to enter the city with no provocation of the guards, all of whom seemed to be human. Wyrmroost is crumbling in more ways than one. There’s barely any people there, and its north border seems to be slowly eroding into the sea. We entered the keep, met Nerond in his library, and slew him and his guards. Mac left some books containing teachings of an old faith to some of the remaining humans. We grabbed a few books from Nerond’s library (and a really neat wand) and fled.


Dear Diary,

I don’t know how to describe what it feels like to be back on the sea. I have left the grey hills behind, yet a part of it is carried with me. I try to remind myself that my first priority is my own survival. The world is not a forgiving place, it rewards violence and greed, and if anything my recent success in life is proof of that. Still, the conditions those people live in, the Derakul are predators, keeping the humans there for cattle, making them covet undeath as the only escape from their suffering. Nadar mentioned that this “order of ascendant elves” might be involved somehow. Is this why the dwarves of Bruckschloss were so afraid of me? What would the ancestors judge of me if I did not face this corruption? I have become very good at surviving, perhaps it’s time to start doing a little more.

Cold Mountain Ley Line Search
A Reflection by Kaumuali'i

After preparing with rations for a journey that could last us two weeks, we made our way to the mountain over rolling hills. Gilvaldellin had gathered Thomas, Azoth, Caeladyn, and myself to search for a ley line intersection, one that would yield a lucrative reward.

The first sign of potential trouble in our path was found in large footprint. Its directed path only intersected ours, so we continued onward without great concern, though we keep a sharper eye out for anything that could’ve displaced that dirt in such a way. As we traversed rolling hills I was sure

to climb to every crest to gain vantage, the rise and fall was therapeutic in a way. Eventually we spotted- I believe Caeladyn saw it first- a large, two headed humanoid making its way toward us. We set up something of an ambush, taking positions of cover that varied largely in actual cover (my position at the top of a hill didn’t obscure me much. I was busy admiring Gil’s disguise of a bush and didn’t really think to hide). It- they?- had apparently seen us before, and though they wondered why there weren’t five of us, decided they’d come heading towards me anyways.

Our makeshift ambush wasn’t much of an ambush, but we did give it a good fight without much trouble. Thomas was our front line, and enticed the creature towards us. I was a bit too far away to do much at first, but as it charged forward I summoned some nasty vines out of the ground, totally

slowing its roll. He was getting ready to take a swing at Thomas, but ended up just out of reach. Some more fighting ensued, and Azoth’s whispers sent the creature running. We couldn’t quite finish the creature off before it made its way over a small cliffside and out of sight. As we had little motivation to chase it, we continued onwards.

We realized that this mountain was going to be cold, and we’d need some firewood to make it through the nights. As a spider, I scaled a cliffisde to get a better view of the region and found an area with some older, downed trees. We gathered suitable firewood and continued onwards. At the mountainside, we found another cliffside that we’d need to scale. Gil was well prepared with climbing equipment, so, again as a spider, I climbed up the face of the cliff. Back in human form I secured the rope with Gil’s equipment. Gil struggled a bit getting up the rope, took some help at the bottom and the top, but he made it. Caeladyn’s climb created a convincing contrast of ease, and the others made it up without problem.

From there onwards we found the terrain was going to be no joke. The cold and exhaustion made parts of the climb blur together…

I remember that we tied ourselves together as we made our way across a narrow cliffside, and thanks to Gil, with some floating discs to carry our firewood. We navigated carefully: I almost lost my balance once, but I positioned my board against the wind to push me back against the cliffside.

To take shelter one night, we built some form of an igloo. This was a big team effort- I heated the snow into water, Thomas contained it in a cooking pot, Gil shaped it into the walls and Azoth froze it with his icy breath. We left it without a roof, which would prove to cause us some trouble. During the first watch, Caeladyn noticed how bad the snowfall had become, and wisely woke us up to address it. Shaking off the thick snowfall, we continued our previous method to build a roof. I used my board as a base to build across. Thanks to this quick solution, the night was restful.

Deep snowbanks lay before us. To facilitate the traversal I assumed my badger form to dig the path ahead. This was quite exhausting, and after two hours I was pretty much wiped. I think Azoth, at one point, had fallen into a deep bank. We took care, and thankfully the harsh environment didn’t do us significant harm.

Then came the house. One had to wonder why there were icicles pointing outwards from this residence; it didn’t seem natural nor inviting. This ominous finding gave us quite the chill, but rather than retracing our trudge, we attempted to stealthily pass it. Gil had crafty solutions to improve everyone’s stealth (Azoth didn’t need it, naturally blending in), but he intelligently didn’t take a chance on my exhausted figure (that stands out quite well in that setting), and straight up made me invisible. We went forward in two groups. As we snuck I heard an unfamiliar voice- what I would learn to be a Bheur Hag had discovered Azoth and Caeladyn.

This unfriendly figure stood atop the surface of the snow, not falling an inch through, and asserted her supposed ownership of this mountain. Azoth was able to smooth talk his way into providing payment for passage in the form of future information, payment however only for himself. The hag demanded payment for two, and Caeladyn’s payment would be in the hide of the neighboring Frost Giant’s ‘Dog’.

She left them to the task, and we now knew we were between a rock and a hard place. Acquiring the pelt of a Giant’s dog, which we assumed was a little more than a dog, wasn’t the safest endeavour. But neither was disobeying this hag. We still had to carry forward, and in another place where we couldn’t find a great location to continue, Caeladyn and I split up to find a new route. Caeladyn came through and we found another manageable route. We camped in the split of a rock-face, tight quarters, but it kept the place warmer.

The next day we found the nearby peak. Gil found us a nice magical way for us to ascend it, and once atop he tuned in to whatever magical channel he uses to detect this ley-line energy.

Whatever he saw up there, it seemed like a lot, and it looked like he had to snap himself out of it before it got worse. Something about a tunnel descending into a temple… you’d have to ask him about it. I didn’t want to press with any questions.

The view from the peak was spectacular. The wonderful landscapes of Drochtredia… some of the others made notes for their maps, but all I could do was absorb the view.

Ultimately, it wasn’t what we were looking for, no intersection. But he did get a better idea of how this line split.. or merged.. again you’d have to ask him about it.

Continuing forward, it wasn’t long before we found the residence of the Frost Giant. Lemme tell ya, it took every bit of Azoth’s charismatic conversation, most of which went through the hound, to get this big guy to give us a chance.

Oh! You might be wondering why this isn’t a sneak attack or plan to capture the quadruped. I had pitched the idea to the group: This giant hasn’t done anything wrong to us, he’s probably a good guy just minding his own business. How about we get him to join us and take out this vile hag?

The idea was met with hesitation, understandably, but eventually I found agreement and we decided to stick to the side of the living. Gil still seemed to have his reservations, though.

The giant was injured, so as a token of good will, and to get him back in fighting shape, we mustered every ounce of healing skill we had to put this guy back in shape. We gave him a bunch of potions, but the breaks in his arm and leg needed to be re-set. Our first attempts didn’t really work, we weren’t strong enough. Caeladyn used her medicine skills to instruct the giant on how to re-set his limb (yes, you can imagine just how smoothly

these talks went). Once they were re-set, I used my surfboard as a splint, bound with rope, and gave him a double shot of healing for each broken limb. He was up before you could say ‘Mauna Kea’.

As a token of appreciation he broke of the horn of his most recent meal, a white dragon. Oh yeah, forgot to mention the part when he said he’d use us as sauce if we messed up our attempt to patch him up. Aaand that Azoth is a white dragonborn (don’t worry, he was disguised when he talked to the dragon). Overall, pretty nice guy!

Before we could plan anything further, he was off to fight the hag, and we were behind him. We had told him about her plans, and he wasn’t too fond of them.

The battle ensued. I thought with the seven of us against her, we’d be pretty secure. We were doing alright, and Thomas landed a wicked double Kukri throw. I came up with sweet plan for what to do next, but I was too late. The hag flew above and unleashed blast of cold beyond what I’ve ever felt…

I awoke with a start- Gil had revived me with one of the potions I brought along. We won the fight, the hag was dead, but Caeladyn was also out. It looked really bad, I didn’t think there was much of a chance. Azoth rushed back into the picture with a book, found from the house. He told me but he didn’t need to say it, this spell was going to have a backlash, and I gave him the remainder of my potions to prepare him for the hit. He read the dark book and miraculously brought Caeladyn back- but darkness sublimated from the book into Azoth himself as he read the words. As Caeladyn arose, he fell, but I was ready. I healed him with the last of my energy and he was safe.

Thomas and Gil, right hand now stuck to a fey staff, emerged from the house with some intriguing finds. Other than the book and staff: a roaring raven, jar with an eye floating in transparent liquid, and a painting of a cabin in the snow. Just afterwards, the giant dismissed the abode to lower elevations. He left us, vowing to put in a good word for us up North.

We survived, but not without scars. Caeladyn made it. Though she strongly continued forth, I can tell she’s not quite the same.

It’s something I’ve seen before. No one surfs that close to the rocks without carving the board. I wonder, if I had executed my plans better, could this have been prevented? …For now, all we can do is continue to ride.

The painting resides with me now, and is a surprisingly nice contrast to my usual scenery. And it reminds me of those snowy slopes that sparked my imagination. There’s potential there…

The Lost Ones
What Was Found

From the Journal of Azoth

Several days prior I had been approached by Peren, he told me of a mysterious disappearance several years ago. Lt Roth, a war hero by some accounts, a savage by others, had gone missing nearly a year beforehand. Him and his company of nearly 150 heavy infantryman, gone, without any signs. Until recently. A gravestone was discovered on the road south, from New Blainsport, belonging to one of the 150 men that rode south with him.

His obsession with the obliteration of all non-divine resulted in his exile from the landing, but the imminent threat presented by the ghouls requires every fighting man and tactician the empire has to offer. While I do not think I’d ever be able to agree with the man; he is needed for a mission that far exceeds personnel preferences.

The morning we began our expedition I met the rest of our company. Aiden, Valen, Brennus, and of course Peren, who had organized this expedition. These men were well travelled in these lands, their input would be greatly appreciated. Especially for one as new as myself, a well-traveled Dragonborn, but a stranger in this strange lands regardless. We departed Mariners Landing and made our way to New Blainsport, passing the aforementioned tomb of one of Lt. Roth’s men. The road was uneventful and provided us safe passage.
In New Blainsport, we helped the guards with an infestation of an odd fungus that was capable of locomotion. While they did not appear threatening, I was warned to keep my distance while they were burned and shot. The guards provided us little information but pleaded for aid. Bullywogs had grown more arrogant with their attacks on the town, posing as a constant threat. Several towers had been constructed to act as lookout but defenses and rudimentary, and guards were pressed thin.

Our mission was not here though so we made our way south, across the vast grasslands. Eventually these gave way to rolling hills. Finally before us stood the Fey Forest. Stretching further than the eye could see in either direction. What trail there was went onwards into the forest, but this path was far too treacherous for the heavy infantryman of Roth to make much distance. Plus, something in this forest made me uneasy. I did not trust it, it reeked of strange magics.

What was equally curious were tracks that ran parallel to this tree line, eastward. They were of no natural beast, appearing as great ox hooves, 10 feet wide each, reportedly seen by others of our party. A grand ox. Last time they saw it, it was being harried by a goblin hunting party. The land was trying to overtake them but they proved much too large. Perhaps these were around when the company came through? With the company’s crusade for the arcane, this seemed like a logical path to follow so we did. For many miles it hugged the tree line and so we followed it, nearly 3 hours we traveled until Peren spotted something in the distance. A cloud of dust with shining objects at its epicenter. It looked far too small to be the creator of the tracks we followed, but naturally curious, and careful, Peren and Aiden scouted ahead.

Many moments pass, the objects approached us until a brilliant light and a loud bang drew their attention away from us. Valen, Brennus, and I had ducked behind the hill crest at this point and waited for our scouts return. They hasted back and informed us of our need to run. The shining ahead of us were a set of Gorgon’s. Metallic bull-like beasts. Very aggressive and very powerful. With few options, we fled into the woods. The trees would create enough difficulty for the gorgons for them to hopefully pass us by.

We pushed into the woods further, until the darkness of the canopy provided us cover. It was at this moment that Aiden started to wander off. Next thing we hear is him arguing with a tree. Evidentially he was almost victim to a trap, armed by a little man inhabiting the tree. Nowhere to be seen. Ever diplomatic I knocked upon the trunk and spoke out in elven. It seemed an obvious choice. The knock shook the tree, far more than my meager strength would’ve caused. The shaking went up the tree, reaching the canopy. It continued, going from tree to tree, deeper into the forest.

Brennus followed this, and I after him. As one would expect, these woods grew darker as we ventured further in. What was not expected was the brilliant light that was before us, emanating from behind a grand tree. Unsure of the nature of this glow, Brennus readied his weapon while I circled from a distance, ready to strike. Our caution was perhaps misplaced, the light came from a shrub, from which sprouted glowing berries. Brennus grabbed a single one before we returned to the others. Which we found, 2 of them firmly standing on the ground, while Aiden fell from the tree. The thud echoed through the woods.

He had climbed the canopy to find the little man, who he apparently had indeed found. The little man pointed us southward, saying the company had headed that way, taking much the same path as we were. This was good, finally a lead.

We reported our findings and Brennus presented the glowing berry, which Aiden swiftly grabbed and licked. In that instant, he vanished, blinking back into existence a moment later none the wiser. Brennus took back the berry and kept it out of sight. This was something worth looking into upon our return to town.

Now with some guidance we returned to the great ox tracks and followed them further. The gorgons were nowhere to be seen. The next day was uneventful, save for passing what appeared to be a Minotaur’s labyrinth but we dared not enter it. Instead we pressed onwards. It was that night that our watch first heard the ground shake beneath our feet. Getting closer and closer. The great ox approached, though we believed it to still be quite distant.

The next day we learned how wrong we were. On the horizon we saw the horns rise up. It would be upon us by days end. Around its feet was a large dust cloud, perhaps the goblins were still present. With limited options we forced march perpendicular to the path, hoping to avoid the beast and the goblins at its feet. In our haste, we had failed to cover our tracks. Goblins upon wargs were upon us and a fight ensued. 4 wargs, each with 2 riders charged at us. One to the left, one to the right, and one straight at us. The last one seemed to argue over a peculiar arrow that had been shot towards them. I had taken two arrows and had frozen a warg to death when I looked up and the fighting had ceased. The quarreling goblins came forth, and Valen to meet them, his holy symbol raised high.

These goblins had indeed seen the company, further south. Nearly 1000 miles by our estimate, past the King’s River, in wetlands yet to be discovered. They had set up fortifications and continued to harass the goblins to this day. We had found our company, but they were too far for us to reach with our current provisions. The goblins also spoke of the bullfather, warning us to keep our distance. This must have been the great ox we could clearly see in the distance now. Perhaps it was some form of deity to them? Regardless, it was very precious to them and they were intent on keeping it protected. They left, under the pretense that we leave the bullfather alone.

With little to show for our adventure, we decided to head back to the labyrinth we had seen before. It rose nearly 20 feet high and its entrance led to wide passages leading left and right. Valen, Brennus and Peren pushed leftward, while Aiden and I took the right. That was until Aiden used his gauntlet to try to burn through the hedge. I tried to put it out but it spread too quickly, cutting me off from Aiden. I doubled back and tried to follow the path taken by the others, hoping to warn them. That was the least of their concerns, in the distance I could hear the snarl of the Minotaur as it charged them. The clashing of steel on armor and flesh was apparent. I finally found my way to them, to witness the Minotaur take up its great ax and bring it down upon Brennus. He stood, stalwart, trying to protect the others before he finally succumbed to his injuries and collapsed. With that, Valen yelled out and with his weapon removed the monsters head from its shoulders.

Victory was short lived, as he rushed to Brennus’ side to revive him. With air in his lungs we looked around, the fire had surrounded us. There was no means of escape. Desperate, Brennus took up the beasts ax and with all his might cut through the hedges. We followed until we found the maze’s center, where we took refuge while the fires died out. We brushed the soot off of ourselves and dug through the ash, hoping to find what we could. Our pickings were meager but well earned. A halberd, a damaged holy symbols, arrows that emanated some strange magic, and some gems.

We collected ourselves and head back to town. Any sense of accomplishment was short lived. With plenty of time to think, we came upon the realization that the bullfather’s path it now took would bring it to New Blainsport. Our pace quickened. We had to warn them. We had to ready the defenses.


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