Exile on Drochtrèdia

Waterfall Wonders

A Keep Lost

Date: Unknown

Something is wrong…very wrong. While we have all survived the trip up and over the water fall on the Blainsport River, I am ill with fatigue and weakness. As soon as we make port at the Landing I shall go to the clinic. Gil suggests the Consortium and Peren the Advocates. Maybe someone will know what to do. I fear falling into the Etherial Plane while fighting the Fey Spider has split my soul in two.

As for the expedition, we have mostly terrible news. The Feywatch was occupied by evil forces from hell including ogres and bearded devils. Our battle flag no longer flies over the tower. I also suspect yet another hag is present, possibly named Annie. Both Merpip and I are greatly distressed by this loss and can only blame Captain Quinston for failing to garrison the fortress. Valen seemed disturbed at such evil forces and wished strongly to retake the Keep but no good plan seemed to take form.

We met with the Fey creature McGrogan. He seems aloof to the new occupiers. Something seems off though almost as if he is complacent or aiding these forces. He did remind us that Billy has a date with the Moon king.

After killing two ogres, one by a brilliant longbow shot by Peren, we chose not to engage the Keep forces and instead approached the Waterfall. It was four or so days from Blainsport. Behind the waterfall was found not a dragon, but instead, a riddle of a poem warning travelers. All of us pondered meanings of this poem.

To avoid the first obstacle, Gil hoisted us over the cliffs. We marched onwards to a bridge guarded by a troll demanding payment. Gil fooled him with a piece of coral after my grease spell failed.

We then encountered the ladies, one a redhead and one a brunette. Two nearly naked damsels blocked our path sealed in invisible fields of force. We knew one could be a friend but not whom it was. After numerous questions I realized we could determine a liar by asking if they were attracted to me. One said no and the other yes. Clearly we knew who was lying. Peren released the darker haired of the two and she quickly changed into a winged creature clad in leather who thanked us for setting her free. The redhead simply vanished.

We marched on until dark where we found a small cave and a skull. Another riddle was etched here. It referred to a highwayman and someone named Flain. I don’t understand its meaning. Again my sleep was interrupted and I feared my death would be soon.

In the morn we tied ourselves together and nearly lost Merpip in a gust of wind. We did survive despite my clumsy knotwork and poor reactions.

Next we came upon a swamp with water dripping out of rock. I tasted it with regret as it was water mixed with oil. We took a flask of it based upon our reading of the first riddle. Thankfully it may have saved my life by doing so.

Crossing the swamp, a mass of entangled vines and debris attacked. It seemed immune to most of our efforts but finally Peren landed another spectacular shot and bubbles were all that remained.

My health remained perilous so I asked the party to hurry. We found a hill with a tree named Stoop. After providing the oil water from the swamp to this creature, Peren learned it was cursed to kill any that touched its sap. We have returned samples of this poison. The tree told us about the land beyond but to use the water below to get back to the waterfall. Gil very much wished to continue but we ran low on supplies and I had become a burden to the mission.

We rested one more night and I expected not too last. Strangely, as my nightmares returned, a winged figure guarded my soul. This fiendish woman which we had freed earlier claimed me as hers and fought ghostly figures away. I rested well the rest of the night protected by my lady of darkness but my constitution appears permanently withered.

We found the Feywatch deserted when we returned but Gil’s loyal owl noticed an invisible presence so we fled. The Feywatch is lost. Another hag may be after us. Something evil lurks in the tower. Beware all who travel in the area and may my existence be saved by Gozreh or my new fiendish friend.

Captain S.L.

New Hooks:

  • Retake the Keep
  • Finish the puzzle run up stream into the wilderness

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